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Replace mono.dll in ONI folder: \OxygenNotIncluded\Mono\EmbedRuntime\.This is mono modified to enable debugging. Download from here the corresponding "mono.dll" file.Look for it in the first lines: Example: Initialize engine version: 2018.2.7f1 Check in output_log.txt the Unity version used by ONI.Check for the logs in output_log.txt or Player.log.Insert in your code log dump lines like:.Include in your VS project references the library from ONI managed folder: UnityEngine.CoreModule.
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The easier way to debug a mod is to use the Unity debug logs: Note: Dlls will be recognized by the mod loader if they reside in the main mod directory and subfolders.
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zip file to ~\Documents\Visual Studio 2019\Templates\ProjectTemplates\Visual C# to access the template in VS

To create a Project from scratch the right one is: Visual C#-Class Library (.NET Framework).Copy the following files from ONI Managed folder '\OxygenNotIncluded\OxygenNotIncluded_Data\Managed' to the mod solution folder '\Source\lib'.'Clone or download' the project from the mod repo.
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Make SURE you're using a fresh install of ONI.Make SURE you're using the latest version from Github main branch.The MODLOADER loads C# Harmony Patcher and also all Harmony Based mods in /Mods/ path.Windows: %USERPROFILE%\Documents\Klei\OxygenNotIncluded\mods\dev\.Be sure that you put each mod in its own folder: If ONI detects a modloader, it bypasses Steam mods. If you want to use instead the ONI builtin modloader (used for Steam), you have to remove 'ModLoader.dll' from 'Managed' folder.Start your game and check for logs in output_log.txt or Player.log.Mac: /OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Mods/.Mac: /OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/.Windows: \OxygenNotIncluded\OxygenNotIncluded_Data\Managed\.Copy ModLoader.dll to ONI Managed folder:.lfricken's Mods Forum Find more in the Steam Workshopįor Mod Request to the Community post them in Klei Forumsįor ONI-Modloader feature request post them in ModLoader GitHub.Report Bugs for ONI-Modloader here: Mods based in Harmony This project uses source code of and is based on: Harmony, ModLoader Installer, Besiege Modloader, OnionPatcher If you load a savegame, it probably requires that you have exactly the same mods when you saved it.We DO NOT take any responsibility for broken saves or any other damage.If you are having problems use a clean ONI installation and try to test the mods one by one to narrow the error. BE AWARE that many of the mods are still a WIP and may fail.Please DON'T REPORT BUGS you encounter to Klei while mods are active.A simple mod loader for Oxygen Not Included based in Harmony
